 |
Data East was founded by Tetsuo
Fukuda on April 20, 1976 as an electronic
engineering company which focused on integrating
interchangeable tapes inside arcade game devices,
allowing video games operators to replace a game
from a machine without having to replace the cabinet
itself. Realizing the money that could be made
within the interactive content, Data East began
developing arcade video games in 1979 and
established a U.S division, after most of their
chief competitors like Sega and Taito had already
established a market presence. While making games,
Data East released a series of interchangeable
systems compatible with their arcade games, notably
the DECO Cassette System and the Multi Conversion
Kit, but these products would soon become infamous
among their users due to their numerous technical
problems. By 1985 Data East would shift away from
interchangeability to concentrate themselves on
video games only.
Data East proved to be
one of the more successful and long-lasting
companies in the business, surviving the video game
crash of 1983 in reasonably good shape and going on
to release dozens of games for both arcade and home
console systems over the next two decades. Some of
the most famous games from their 1980s heyday
included Karate Champ, Heavy Barrel, Burgertime, Bad
Dudes, Sly Spy, RoboCop, Bump 'n' Jump, and Ring
King. Data East also purchased licenses to
manufacture and sell arcade games created by other
companies (in exchange for a cut of the profits, of
course). Their most successful licensed games
included Kid Niki: Radical Ninja, Kung Fu Master and
Vigilante, all licensed from Irem, and Commando,
licensed from Capcom. They had a brief stint as a
Neo-Geo arcade licensee in the mid-1990s.
Data East also made
pinball tables from 1987 through 1996, and included
innovations such as the first pinball to have stereo
sound, the first usage of a small Dot matrix display
in Checkpoint along with the first usage of a big
DMD (192x64) in Maverick. In designing pinball
machines they showed a strong preference for using
high-profile (but expensive) licensed properties,
rather than creating totally original machines,
which did not help the financial difficulties the
company began experiencing from 1990 on. Some of the
properties that Data East licensed for their pinball
tables included Guns N' Roses, Star Wars, Back to
the Future, Batman, RoboCop, The Simpsons, and
Teenage Mutant Ninja Turtles. Data East is the only
company that manufactured custom pinball games (i.e.
for Aaron Spelling, the movie Richie Rich or Michael
Jordan), though these were bascially mods of
existing or soon to be released pinball machines
(f.e. Lethal Weapon 3). The pinball division was
created in 1985 by purchasing the pinball division
of Stern Electronics and its factory and assets.
Amidst plummeting sales across the entire pinball
market, Data East chose to exit the pinball business
and sold the factory to Sega in 1996. The company's
American video game division, Data East USA, had
already been transferred to Sega as part of a debt
settlement in 1994 ( thus ending the existence of
Data East outside Japan ). The pinball factory
changed hands one more time, with Gary Stern
purchasing the factory outright in 1999 and renaming
it Stern Pinball.
Unable to escape their
mounting financial problems, Data East filed for
reorganization in 1999 and resumed making video
games. For the following three and a half years,
Data East sold negative ion generators and licensed
some of their old games to other companies; all of
this in hope of collecting enough money to be able
to make video games again and return to the
competition. Nonetheless, the company's
restructuring efforts weren't enough to put back the
financial problems brought by the 1990s and in April
2003 Data East filed for bankruptcy and were finally
declared bankrupt by a Tokyo district court on June
25, 2003.
Most of Data East's
intellectual properties were acquired in February
2004 by G-mode, a Japanese mobile game content
provider. A few others were acquired by Paon
Corporation, Ltd. From there, G-mode has slowly been
releasing Data East Games in Japan and in the
international market. Major titles such as
BurgerTime, Magical Drop and Karate Champ are
currently out in the market today. G-mode is
currently looking to license out Data East games to
keep these retro games alive.
** from Wikipedia , the free encyclopedia |
 |